![]() ![]() ![]() It’s often hard to follow his instructions, because you know that if you wait Wheatley will make another joke about it. Ricky Gervais’s frequent comedy partner firmly establishes himself independently here, offering a naturalistic delivery that hits every beat with exquisitely effortless timing. The elevators aren’t all working, so you’ll be sneaking through panels and dropping in to familiar but disheveled rooms from new entrances.Īnd all the way you’re being entertained by a breathtakingly good performance from Stephen Merchant as Wheatley. Wheatley’s guidance is peculiar, with his mostly being stuck on rails, and means your path is an unusual one. Aperture is in a terrible state, ruined, after hundreds of years of neglect. It’s of course necessary, because that special place your mind goes into to be able to “think with portals”, as Valve so aptly describe it, needs to be reawakened.īut it’s far more involved than just that. Things begin in a familiar way, reintroducing the basics of portal dissemination, first with only one portal, then two, in puzzles that are different but reminiscent of the opening of the first game. He’s to be your guide, an occasional companion as you explore the derelict remains of the testing facilities, now overgrown with plants. It’s Wheatley, one of GLaDOS’s former personality cores, desperate to get your attention. Test subjects are woken from their enforced comas every few years, medical reasons, and so it is that Chell is awoken in a run-down, faded, eroding room by the frantic knocking on the door. Have you seen the bridges? There are bridges too. You’ve seen that alongside the portal gun there’s now paint-like gel with special properties, and t-beams which can carry objects. You know that Aperture boss Cave Johnson is involved in some way. Despite her quite substantial destruction.Īnd you’ve probably heard that there’s a new character voiced by Stephen Merchant, Wheatley. We also know, by her all-encompassing presence (if you’re in America, she’s on TV every five minutes, on every bus, on every poster) that GLaDOS is, by some means, returning. So what do you already know? From the comics we know that Chell is once again the protagonist, dragged away from her seeming victory at the end of Portal, imprisoned and once more awakened in a mysterious chamber. I’m going to try to review it for you now without ruining anything. After about the first hour, everything in Portal 2 is a spoiler. And the frustration is, you won’t understand why I can’t tell you things until you’ve played it for yourself. The biggest dilemma in front of me now is how to tell you why Portal 2 is quite so magnificent, without robbing you of any of the surprises I received when playing. And if you want to enjoy this stunning game properly, you should be concerned too – if you’re planning to read lots of reviews of the game before you play it, I beg you to be careful. ![]() Here’s a thing I feel safe to say: Portal 2 is Valve’s first full-length single-player game since Half-Life 2 in 2004.įor everything else, I’m in a pickle. I played the game all the way through last week, both single-player and co-op, and am very pleased to tell you, without a single spoiler, Wot I Think. If you've preloaded it, you should be able to start the unlocking process now. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |